Land rarities

Every Prospectour rarity and earning rate

A rarer square does not just look different: its rarity permanently sets how many gems it produces.

Each claimed square receives one server-side rarity roll. The official published distribution ranges from 50% Common to 0.1% Divine.

Flint comparing a common stone and a rare golden gem on a square parcel evidence map

Rarity table

TierPublished chanceGems/dayFull daily boost*
Common50%0.42820.6423
Uncommon25%0.52200.7830
Rare12%0.63630.9545
Epic7%0.77571.1635
Legendary4%0.94561.4183
Mythic1.5%1.15261.7290
Transcendent0.4%1.40512.1076
Divine0.1%1.71282.5692

*“Full daily boost” means all 24 boost ads: 12 hours at 2× plus 12 hours at 1×, equivalent to 1.5× over a complete day.

What does an unknown future square earn?

When you are planning land you have not claimed yet, you cannot assume Legendary or Divine. Weighting every tier by its published chance gives an expected average of approximately 0.5377 gem per day, or 0.8066 with the maximum daily boost routine.

Use this weighted average for future-land projections. Use your exact rarity counts for land you already own.

Can you hunt for rare squares?

No published mechanic reveals rarity before purchase or improves the roll based on location. Volume changes your chance of eventually finding rare land; waiting for a “lucky” location does not.

How rare is Divine?

At 0.1%, the long-run expectation is about one Divine result per 1,000 claims. This is an average, not a guarantee: a player can find one much earlier or go beyond 1,000 without one.

Calculate your exact rarity mix

Rates and probabilities: official Prospectour economy page, reviewed 22 August 2026.